Serious Games - The Serious Games Networking Portal

A place for people with an interest in serious games

All Blog Posts Tagged 'simulation' (9)

Michelle Stewart Call Center Simulation Game - Free from PAKRA Games!

FREE DEMO AVAILABLE AT: www.mypakragames.com/free_oranges/ Are you in the call center training or hiring space? How current are your screening and training practices? In the spirit of the season, PAKRA is giving you everyone opportunity to preview a sample of one of our Customer Service simulation games at http://mypakragames.com/free_oranges/ . This game is an abbreviated version of what is available in our full length suite of games. We provide many more features than just games. For example… Continue

Added by Michelle Stewart on December 8, 2008 at 10:26pm — No Comments

Ken Rigby MellaniuM starts to port BIM into Virtual Real Worlds.

MellaniuM starts to port BIM into Virtual Real Worlds The rate at which newcomers join the ranks of BIM users has been increasing, FMI reported. BIM usage grew by three percent in 2003, six percent in 2005 and 11 percent in 2006, the study found. The basis for the survey was this definition of BIM: Building Information Modeling (BIM) refers to the creation and coordinated use of a collection of digital information about a building project. The information can include cost, schedule, fabricatio… Continue

Added by Ken Rigby on November 2, 2008 at 11:00am — No Comments

Ken Rigby (MellaniuM, Tele3dworld) MellaniuM: Virtual Reality, History, and Digital Heritage

aturday, August 16, 2008 MellaniuM: Virtual Reality, History, and Digital Heritage Listen to this article. Powered by Odiogo.com The image “http://artscool.cfa.cmu.edu:16080/~hemef/pompeii/images/vtd_side_3.jpg” cannot be displayed, because it contains errors. Joe Rigby, from MellaniuM, focuses on the use of interactive virtual reality technology to create environments that support the learning of history. Thi… Continue

Added by Ken Rigby (MellaniuM, Tele3dworld) on August 19, 2008 at 10:00pm — No Comments

Ken Rigby (MellaniuM, Tele3dworld) CAVEUT at the Collisseum

CAVEUT in the Colliseum Ultimate VRW MELLANIUM Continue

Added by Ken Rigby (MellaniuM, Tele3dworld) on August 19, 2008 at 12:00pm — No Comments

Ken Rigby (MellaniuM, Tele3dworld) The first question: what is the purpose of this all?

The first question: what is the purpose of this all? Nowadays one can hear in many places that hyper realism in virtual environments is not that important. What does it matter that your 3D-environment has very rich graphics when even in the rich part of this world almost nobody can access it because most people lack the needed hardware and connectivity? The question, of course, is rhetorical. In fact, it cannot be answered, because the very… Continue

Added by Ken Rigby (MellaniuM, Tele3dworld) on August 10, 2008 at 1:00pm — No Comments

Ken Rigby (MellaniuM, Tele3dworld) Second Life vs UT2004

Second Life vs UT2004 Continue

Added by Ken Rigby (MellaniuM, Tele3dworld) on July 6, 2008 at 11:28am — No Comments

Ken Rigby (MellaniuM, Tele3dworld) Relive Rome™ – Walk in the footsteps of Marcus Vitruvius

Until now, you could visit Rome and “do as the Romans do”, with Relive Rome™ you will also be able to “do what the Romans did and experience in a virtual environment what Romans experienced in 200AD”. What was it really like to live in the ancient Rome; Caput Mundi was the center of the world, with its mad emperors, brutal entertainment and its seductive lifestyles? Through Relive Rome™ , it is expected that 10 million people a year worldwide will experience the city’s past, tele-immersed in t… Continue

Added by Ken Rigby (MellaniuM, Tele3dworld) on June 5, 2008 at 2:00am — No Comments

Ken Rigby (MellaniuM, Tele3dworld) What is a Virtual Real World?

Virtual Real World environments can be persistent or semi-persistent. What you create, leave, or place somewhere remains there unless moved or destroyed as in the physical world. Tele3DWorlds-Immersive virtual real worlds are inhabited by so-called avatars (manifestations of the user), that is the virtual representations of a human or other artefact that can act in six degrees of freedom inside the digitized virtual real world. Avatars can be created to emulate persons and as good or bad lookin… Continue

Added by Ken Rigby (MellaniuM, Tele3dworld) on April 18, 2008 at 1:40am — No Comments

About

AC AC created this Ning Network.

Bookmark This Site

Use this button to add this site to your favorite bookmarking system:


Use this button to tell a friend about this site:

The Big Serious Games Feed



Subscribe in a reader

Add to Google

Based on our tumble log here, this feed has all the updates from this site as well as our wiki and many serious games news and blog sites.

Serious Games Tumblr

↑ Grab this Headline Animator

You can also get this feed by following @seriousgames on twitter or jaiku.

Our friendfeed room is here: friendfeed.com/rooms/serious-games

Badge

Loading…

Serious Games Merchandise


Order in europe:
seriousgames.spreadshirt.net

Order in the USA and rest of the world:
seriousgames.spreadshirt.com

© 2009   Created by AC on Ning.   Create a Ning Network!

Badges  |  Report an Issue  |  Privacy  |  Terms of Service

Sign in to chat!