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Adrian Bromage
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Profile Information

Hometown:
West Midlands
My Involvement With Serious Games:
academia
Current Employer and Position:
Independent Consultant, Social Research and Serious games
Website1:
http://highereducationresources.atspace.com
Website2:
http://flightsimulators.atspace.com
About My Involvement With Serious Games:
Game research interests:
-Ontological questions regarding virtual reality and the nature of online teaching.
How to structure and contextualise educational games effectively for educational ends.
Studying games that are regarded by the player community as 'classics', to identify their characteristics.
-Human memory, beliefs, attitudes and attitude change.
-N-dimensional space and its mapping.
-Cognitive and user-interface ergonomics.
About Me:
There are many 'bikerbroms' on the web, sorry if I'm not the one you thought you were looking for!

Bromage, A. (2008) ‘Immersion and Identity: virtual environments and Inter-Professional Education’, A presentation at the ELATE 2008 Conference, Coventry University, 24 June 2008, Parallel session 3, 1400-1435hrs. Available HERE

Zheng, S., Bromage, A., Adam, M. and Scrivener, S.A.R. (2007) Surprising creativity: a cognitive framework for interactive exhibits designed for children, Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition (C&C '07), Washington, DC. New York: ACM Press. pp. 17-26. ISBN:978-1-59593-712-4, Available HERE
and HERE (accessed 16 July 2007).

Bromage, A (2002) Atavistic Avatars: can Synchronous Learning Communities transfer to Virtual Worlds? The Virtual Learning and Higher Education conference, Mansfield College, Oxford, September 2002, Available
HERE (Accessed: 10 January 2004)

Bromage, A. & Whitaker, P. (2005) Frission chips: curriculum development in microprocessor systems, International Journal of Electronic Engineering Education, 42/1, January 2005, pp. 21-29, ISSN: 0020-7209. Available HERE (accessed 23rd November 2006)

Bromage, A. and Singh, G. (2006) Do educationalists think of themselves as intellectuals and does it matter? Society for Research into Higher Education Annual Conference, Thistle Hotel, Brighton, 12-14 December 2006. Symposium G (13 December): Academic Identities in Flux: where are our boundaries?
Available HERE (accessed 7th March 2007).

Bromage, A. and Singh, G. (2006) Do Academics think of themselves as intellectuals and does it matter?, The First International iPED Conference: Pedagogic Research and Academic Identities, Coventry University Technocentre, 11-12 September 2006. Available
HERE
(accessed 7th March 2007).

-So that gives you a rough idea.

Comment Wall (8 comments)

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At 1:48pm on September 25, 2009, Adrian Bromage said…
See my website: http://highereducationresources.atspace.com/
At 3:40pm on December 19, 2007, Adrian Bromage said…
Those young people that Prensky talks of (see comment below) are coming to a ‘traditional’ school/college/workplace near you…...
so how appropriate can those ‘traditional’ structures (with their associated strategic plans and hierarchical authority structures be or the challenges of the 21st century?
Then how do we integrate the 'new authority', expertise and experience, that Prensky hints at, and what model of
'power' and 'rewards' is appropriate, given that they will be working with and across diverse global groups of enthusiasts?
-We're back again at Alexander van Elsas’s proposals (see my earlier comment below):
4) new monetization schemes will be needed as providing a "free" service often leads to unwanted ad pressure on the user."
-and then, what does all that imply for education?
At 3:29pm on December 19, 2007, Adrian Bromage said…
Marc Prensky - The Speed of Change
Prensky examines the accelerated pace of technological change, noting that individuals or single companies working to develop goods are too slow to keep up or to disseminate.
He argues that the brain, at a subconscious level, can work phenomenally quickly, faster than on a rational level.
He uses computer programmes as an example; what would take a business a month can be achieved by global online communities (with appropriate previous experience) clustered around a project literally overnight.
Basically he says speed on task is not really associated with stress but, in the right context, with enthusiasm and getting more done in a given length of time.
Especially, young people take what, to older people, are cutting-edge esoteric developments as their baseline norm. They pick it up and run with it, embedded in their daily lives and activities as enhancements, instead of agonising over what to do with it or compiling an inflexible plans. E.g. ‘youtube’ is increasingly popular as a means to communicate, one that is accessible to the world, rather than pre-planned target audience. And the people doing this are effectively learning to programme, in the sense of getting machines to behave how they want, and are effectively learning to generalise and extend this to other settings and technologies.
So we are moving to a scenario not of pre-planned complete products, but a searchable ‘portfolio’ of modular product-objects that can be assembled as and when required.
He also argues that for this reason, the notion of intellectual property needs to be re-thought.
However, he also notes that there are risks for the ‘DIY society’, notably for inept or inefficient productions, thus there is still a value for people with expertise.
--and those young people will be coming to a school/college near you...soon....
At 10:38pm on November 14, 2007, AC said…
Marc Prensky - The Speed of Change

At 10:58am on October 24, 2007, Adrian Bromage said…
"Learning is moving to 24/7, just-in-time, on demand, and away from bricks and mortar," James Gee said.
also, western countires has shifted from manufacturing to 'solving puzzles', manipulating information or social effort.
Looks like the time has come to revisit Ivan Illich's notion of 'deschooling society', don't want to waste time having to re-invent the wheel. The Ivan Illich Archive:
http://www.cogsci.ed.ac.uk/~ira/illich/
At 7:51pm on October 12, 2007, AC said…
It's starting to become clear that the future of social graph, social networking and web 2.0 in general will be mobile. Mobile phones and small internet tablets. The missing technology is fast, cheap and pervasive mobile broadband. Over the next few years Wi-Fi, Wi-Max and 3G will provide the connectivity that is needed. Then separate Email, SMS and phonebook apps will be superseded on mobile clients by a super app that does these things and more.

It will connect to all social networking sites via open APIs (like myspace, flickr, linkedin, jaiku, youtube, twitter, facebook etc) giving you all the info about your contacts when you need it. The client will also be able to automatically send status updates to these services e.g. is the device ring enabled, what city it is it in, is it moving in a car etc ...

This will be much more useful than your current mobile phone. You will be able to look up a contact and see a CV, holiday pictures, if they are currently in a meeting, their latest blog post, their location, how they are feeling today, their weekly schedule and future plans.

You will be able to plan your contact with the person in a way and at a time that suits them. The shared information from the social graph will make the connection richer and more productive for both parties.
Less like this:
where are you?
In a meeting I can't talk now.
When can I ring you back ?
Maybe tomorrow between 2 and 3. But I could be in a meeting then too.
Maybe it's better if I ring you ?
I just wanted to know when you will be back in the office.
I emailed you my schedule 2 weeks ago.
I'll try and find it.

Email will become a lot less useful. It is pushing information at you even if you don't want or need it. Maybe you will need it sometime but not know when.
At 3:49pm on October 12, 2007, Adrian Bromage said…
Alexander van Elsas’s Weblog on new media & technologies and their effect on social behavior
http://vanelsas.wordpress.com/
"most web 2.0 platforms will not be sustainable ....... they were essentially not build to provide true value to its users, but instead they were build to create en leverage the value of a large network! ..... think about Facebook..... needs to monetize it using ads (and it is essentially a walled garden)....People spend most of their time looking at other users profiles, or updating their own.... if the user gets less value than he puts into it, they will dissapear in the end.
So, next generation services need ....:
1) My profile is my interaction, not the thing I edit to make me look better than I am, interaction is the game
2) Focus on user value, not on network value
3) create open systems, no walled gardens..... microblog across any social network or service, a commodity for all.
4) new monetization schemes will be needed as providing a "free" service often leads to unwanted ad pressure on the user."
At 3:46pm on October 12, 2007, Adrian Bromage said…
this is a flavour of hyperspace graphing:
http://vanelsas.wordpress.com/2007/09/26/
Following the emotions of millions of people!
September 26th, 2007
a completely different browsing and searching paradigm,
(Universe, by Jonathan Harris http://universe.daylife.com/)
based upon a metaphor of the stars and constellations provides a unique, intuitive method of exploration, finding information in global news and information.Iit helps you to find your own personal mythology, based upon your own interests and curiosities.
 
 

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