Video games in art education
Under the supervision of Monique Richard of the UQAM École des arts visuels et médiatiques [school of visual and media arts, http://www.eavm.uqam.ca/ (sorry French site only), René St-Pierre is observing and documenti...
In November 2008 as a speaker in the serious games category of the Montreal International Game Summit (MIGS) 2008, I presented the results of my doctoral dissertation on educational video game design (completed in 2007 at the University of Quebec at Montreal). I believe that the research and creative methodology of my dissertation can be very useful in school, extracurricular (museum, cultural centre, etc.) and business contexts for equipping art, science and technology trainers, facilitators and instructors and such professionals in other fields conducive to the use of educational or serious games.
I also believe that the website presenting my work might be useful to your professional community working in educational video game development, research and promotion.
René Saint-Pierre has been developing and applying a research/design methodology involving digital technologies for more than twenty years. His early explorations involved computer-assisted musical orchestration (MIDI), theatre, performance and other multimedia events. He then offered his services to the cultural and corporate sectors by participating in the design and production of audiovisual documents, media arts installations, interactive terminals, CD-ROMs and websites. In 1999, he completed his Masters in Communications at UQAM with an interactive multimedia project on the life and work of sculptor Armand Vaillancourt. In 2007, he obtained a Doctorate in Art Studies and Practices from the UQAM School of Visual and Media Arts. His thesis proposed a research/design methodology for the design and writing of educational video games. René Saint-Pierre has also taught design and multimedia development and production techniques at the college and university level for 8 years. He is currently involved in post-doctoral studies to further develop and share his research hypotheses with the international community of researchers and practitioners working in the emerging field of serious games.
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