7 members Latest Activity: Nov 13 Digital Media and communications technologies are enriching culture, heritage and tourism experiences.
4 members Latest Activity: Oct 27 Social networks and virtual worlds for children are growing fast - and they are attracting attention from big media companies and concerned adults
5 members Latest Activity: Jul 16 Networked markets are beginning to self-organize faster than the companies that have traditionally served them.Thanks to the web, markets are becoming…
5 members Latest Activity: Nov 21 By COTS games, we mean those that you get from a computer and video game shop, and are designed purely for fun/entertainment - not for learning.
3 members Latest Activity: Nov. 15, 2007 Electronic learning or E-learning is a general term used to refer to computer-enhanced learning.
6 members Latest Activity: Feb. 13, 2008 Geospatial is a term widely used to describe the combination of spatial software and analytical methods with terrestrial or geographic datasets. The t…
7 members Latest Activity: Oct 27 Web 2.0 refers to a perceived second generation of web-based communities and hosted services — such as social-networking sites, wikis and folksonomies…
9 members Latest Activity: Sep 18 The Serious Games Institute (SGI) is also based in the Technology Park close to the Futures Institute. Partially funded by Advantage West Midlands (AW…
7 members Latest Activity: Oct 22 CGI is the application of the field of computer graphics (or more specifically, 3D computer graphics) to special effects in films, television programs…
4 members Latest Activity: Oct 27 M-learning, or "mobile learning", now commonly abbreviated to "mLearning", has different meanings for different communities.
9 members Latest Activity: Aug 21 This is a group for anyone interested in Garden Design Virtual and Real, The idea is we here at MellaniuM are getting closer then ever to being able…
5 members Latest Activity: Nov 21 A place for diversity and HR professionals and anyone else involved in diversity to share best practice with serious games.
20 members Latest Activity: Nov 5 We are now at the threshold of new 3D web platforms focused on participation and collaboration. The power of collaboration and community are one of th…
7 members Latest Activity: Jun. 2, 2008 The Machinima approach to creating movies promises to revolutionize the computer animation industry. Conventional filmmakers are quickly adopting this…
2 members Latest Activity: Nov. 3, 2008 A groups for those interested in the use of games as a serious art form.
18 members Latest Activity: Nov 5 A group for those interested in the use of games to market products or generate awareness of public policy issues.
43 members Latest Activity: Nov 5 A group for those interested in the application of serious games in business.
21 members Latest Activity: Nov 21 A group for people with an interest in the health applications of serious games.
9 members Latest Activity: Oct 29 A group for anyone with an interest in the military applications of serious games.
55 members Latest Activity: Oct 29 A group for anyone with an interest in the use of serious games in schools and higher education.

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