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Cutting-Edge Applications Win the I/ITSEC 2008 Serious Games Showcase & Challenge

Cutting-Edge Applications Win the I/ITSEC 2008 Serious Games Showcase & Challenge (SGS&C)

High School, Military and Commercial Serious Games Developers Take Contest To New

Levels with STEM, Medical and Military Applications

The Interservice/Industry Training Simulation and Education Conference (I/ITSEC)

Serious Games Showcase & Challenge (SGS&C) is proud to announce the winners of the

2008 competition. The 2008 challenge saw a dramatic growth fueled by the industry

sponsorship of Autodesk, Adobe, SAIC, Presagis, the Lockheed Martin Virtual Worlds

Lab, DISTI, D&SCI, Mymic, ECS, VMASC, Hewlett Packard, and NTSA, and produced

an entrant field that nearly tripled the previous year's.

After a multi-step evaluation process, the top 12 entries in three categories were selected

for showcasing at the annual I/ITSEC conference from Dec 1-4 2008 in Orlando, Florida.

The finalists displayed a wide variety of serious game applications for all skill levels and

backgrounds including: vehicle maintenance, geo-location, preventive medicine,

emergency response management, environmental management, creature identification in

a natural habitat, chemical interactions, ancient civilizations, and urban warfare.

The finalists were eligible for five awards: Best Overall Serious Game, Best Small

Business Serious Game, Best Government Serious Game and Best Student Serious

Game, selected by a panel of nearly 50 distinguished serious game experts from

academia, government, and industry. In addition, there was one award -- The People's

Choice Award – which was determined by votes cast by the 17,800 attendees of the

I/ITSEC conference itself.

The winner of both the Overall Best Serious Game and Best Small Business Game was

Burn Center,

developed by 360Ed. Burn Center is a fast-paced, medically-accurate
simulation of a mass-casualty disaster involving multiple burn victims. Developed to

electronically recreate established medical procedures and tactics, it follows patients over

the course of 36 hours of treatment in an intensive care unit.

The winner of the Best Government Game was

GeoCommander, developed by
Intelligence Gaming for the US Navy's SPAWARSYSCOM's PEO C4I, PMW 120.

Built to address the problem of identifying an accurate geographic location of hostile

forces, GeoCommander uses advanced competitive gaming simulation technology to

address the most challenging military geo-location operator shortfalls prevalent today.

The winner of Best Student Game was

Age of Ecology developed by High School interns
Alexander Wein of Palo Alto, California and Carl Jackson of Andover, Maryland while

working as interns at the United States Geologic Survey. As part of their award package,

Wein and Jackson each received a copy of Adobe® Director® 11 and Autodesk® 3ds

Max® 2009.

Age of Ecology is inspired by the environmentally non-sustainable aspects
of existing strategy games Players buy and zone land, invest in the productive capacities

of land use, and mitigate natural hazards like floods and earthquakes. Through the

addition of population, infrastructure and capitalistic development they generate pollution

and revenues. The goal is to find the optimal balance between industrial capacity and the

needs of the environment.

The winner of the People's Choice award was

Canadian Forces: Direct Action,
developed by the Army Learning Support Center, Canadian Armed Forces.

Canadian
Forces Direct Action

is a tactical first person shooter that accurately mimics the realworld
rules of engagement of the Canadian Army. Real-world Canadian weaponry and

tactical aids such as flash-bang grenades and pepper spray are used to carry out missions

in the simulated urban environments which have been created to accurately represent

real-world locations using geo-location data. Direct Action is a mod of the commercial

game SWAT4.

The 2009 Serious Games Showcase & Challenge will be held at I/ITSEC in Orlando FL

from November 30 - 3 December 2009. The game submission deadline is 15 September

2009. For more information, please visit

www.sgschallenge.com

Tags: competition, games, news, serious

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