I realize this may (re)opening a can of worms, and I admit I am a latecomer to this forum (tho not to serious games).
I just noticed the definition of serious games that is posted on the main page and I wonder why this definition differs from the one generally accepted by the Serious Games Initiative?
Serious Games are games intended for purposes other than pure entertainment. (The definition has been kept purposefully broad).
The definition on the site is: "Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education. Serious games can be of any genre and many of them can be considered a kind of edutainment."
Not all serious games are persuasive games, and educational games are in fact part of the serious games space, and there are educational games that are not created for formal educational settings.
Educational games *are* serious games, but 'edutainment' has negative conotations in some circles and it might be helpful to avoid the term.
I realize that 'a rose by any other name....', however, it turns out that labels do affect how people judge things.
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