Serious Games - The Serious Games Networking Portal

A place for people with an interest in serious games

Research (216)

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AC

The Essential 7 Point Quick Start for Meetings Professionals

Get The Essential 7 Point Quick Start for Meetings Professionals as a first step toward learning about what Virtual Worlds mean for the m...

Started by AC

0 Jul. 31, 2008
AC

Report: Serious Games for Marketing

Serious Games for Marketing Learnings from Corporate and Amateur Efforts in Second Life Jeffrey Bardzell, Ph.D., Shaowen Bardzell, Ph.D.,...

Started by AC

0 Jul. 9, 2008
AC

investigaming - research on gender, gaming and computing

Mission: investiGaming is a gateway to research on gender, gaming and computing for the game industry, game design educators and students...

Started by AC

0 Apr. 14, 2008
AC

An Analysis of MMOG Subscription Growth

MMOG Active Subscriptions: 200,000+ MMOG Active Subscriptions: 70,000 - 700,000 MMOG Active Subscriptions: 0 - 120,000 Total MMOG Active ...

Started by AC

0 Mar. 27, 2008
AC

Social Networking and Opportunities in the Public Sector

Social Networking tools have proliferated in the recent past, and many individuals are now utilising such tools as a core part of their d...

Started by AC

0 Mar. 26, 2008
AC

New Game Industry Map, 2.0!

A Message from David Perry This project was inspired by the 'Wiki' concept, letting communities of people build websites of great use to...

Started by AC

0 Mar. 6, 2008
AC

Virtual Worlds and Serious Business - Daden Whitepaper

Virtual Worlds and Serious Business A White Paper and 9 Point Business Plan www.daden.co.uk info@daden.co.uk +44 (0)121 698 8520 Introdu...

Started by AC

0 Mar. 3, 2008
AC

Using Computer Games and Simulations for Instruction: A Research Review

Empirical research on the effects of computer games and simulations, and their value in attaining instructional objectives, are reviewed,...

Started by AC

0 Mar. 3, 2008
AC

Serious Games Taxonomy

Ben Sawyer: Digitalmill, Inc. & Serious Games Initiative Peter Smith: University of Central Florida, RETRO Lab

Started by AC

0 Feb. 20, 2008
AC

How to build serious games

Like a discovery game that requires players to earn the right to take on new challenges, Immune Attack compels its players to learn the r...

Started by AC

0 Jan. 17, 2008

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