Serious Games - The Serious Games Networking Portal

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Research (216)

Featured Discussions
Mark Houck

Tools Wish List- need input

I'm looking for opinions from the network about what kind of online tools would be useful in getting your game ideas matured and finished...

Started by Mark HouckLatest Reply

Jude Ower

'Game Ready' Research and Development Project

At Digital 2.0 we have been working on research to create the Game Ready tools and have a survey to be completed by developers and a surv...

Started by Jude OwerLatest Reply

AC

USING WII FIT IN YOUR LONGTERM FITNESS PLAN: 40+ TIPS, TUTORIALS AND SUCCESS STORIES

By Alisa Miller To say that Wii has been a popular pastime is an understatement, but the release of Wii Fit this year has sent Wii’s pop...

Started by ACLatest Reply

Discussions Replies Latest Activity
Rene St-pierre

Video games in art education

Video games in art education Under the supervision of Monique Richard of the UQAM École des arts visuels et médiatiques [school of visua...

Started by Rene St-pierre

0 Sep 17
Cassidy David

Dissertation Writing Help For Students !!

Among many students dissertation writing help is a famous educational word and they use that word for getting help from experts which pro...

Started by Cassidy David

0 Aug 6
Mark Houck

Tools Wish List- need input

I'm looking for opinions from the network about what kind of online tools would be useful in getting your game ideas matured and finished...

Started by Mark Houck

0 May 26
Vinícius Bruno da CostaPinto

Statistics about the growth serious game.

Hi, everybody, how are you? My name is Vinícius Bruno, i am a software engineer postgraduate student in Brazil, and I have to do a articl...

Started by Vinícius Bruno da CostaPinto

0 Apr 23
AC

Understanding Learning Design in Commercial Video Games

That people learn from games is no longer in dispute (Egenfeldt-Nielsen, 2005; Prensky, 2006; Squire, 2003) whether or not it would be co...

Started by AC

1 Feb 19
Reply by Denki Lajeunesse
Justin Berenbaum

Shoot To Thrill - Neuroeconomic Research

Hi All, This has been out for a short time now but I wanted to make sure to share it here. This is some research we did back in 2007 and...

Started by Justin Berenbaum

0 Jan 8
Jude Ower

'Game Ready' Research and Development Project

At Digital 2.0 we have been working on research to create the Game Ready tools and have a survey to be completed by developers and a surv...

Started by Jude Ower

1 Jan 8
Reply by John Nicol
AC

Going Virtual: A Three Point Success Plan for Business

Get Going Virtual: A Three Point Success Plan for Business and discover how you can move forward with Virtual Worlds today. * Make compl...

Started by AC

1 Jan 2
Reply by Brian Bauer
AC

USING WII FIT IN YOUR LONGTERM FITNESS PLAN: 40+ TIPS, TUTORIALS AND SUCCESS STORIES

By Alisa Miller To say that Wii has been a popular pastime is an understatement, but the release of Wii Fit this year has sent Wii’s pop...

Started by AC

0 Sep. 4, 2008
AC

Virtual World Industry Outlook 2008-2009 by Christian Renaud and Sean F. Kane, Esq.

Executive Summary In this analysis, two industry experts come together to provide their outlook and predictions for the coming year for t...

Started by AC

0 Aug. 27, 2008

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